Grand Theft Auto V sells over 32,500,000 copies

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Take-Two Interactive Software (TTWO) has released third financial quarter results which ended on 12/31/2013.

Remember, Electronic Arts (EA) already tried to buy Take-Interactive Software for $2 billion back in 2008.

Only you can stop them from trying again. All you need to do is buy a few shares of Take-Two Interactive Software each time you get your salary. Keep buying for as long as the market cap remains under $2 billion.

You don’t want a new Grand Theft Auto released each year, do you?

Electronic Arts lost $273,000,000 on 09/30/2013 and $308,000,000 on 12/31/2013. They could use a few cash cows like Max Payne, Bioshock or Borderlands.

I suggest you to set up an order with your broker to sell short EA at $28

I don’t believe Electronic Arts is four times better than Take-Two Interactive Software.

Sales were $767,700,000 compared against $405,000,000 a year ago. This was better than what financial analysts on Wall Street were expecting which was  $704,400,000 according to Thomson Reuters (TRI)

Profits were $210,700,000 or $1.70 per share, compared against $78,800,000 or $0.67 per shares a year ago. This was better than what financial analysts on Wall Street were expecting which was $1.40 per share.

For the full year,  Take-Two Interactive Software is now forecasting earnings per share between $4.15 and $4.25 which is much higher than the previous range estimated by the company between $3.50 and $3.75

Financial Analysts were expecting $3.84 on average, which means the sky is blue.

Forecasting revenues are now between $2.35 billion and $2.38 billion, which is much higher than the previous range estimated by the company between $2.2 billion and $2.3 billion.

For the fourth quarter, which ends in March the company now expects revenues between $170,000,000 and $200,000,000 which is much lower than what financial analysts were expecting which was $219,200,000.

Here is a suggestion for all those Wall Street financial firms: Issue a few hundreds of thousands of credit cards with a very small credit limit of just $59.99 to anybody that has a Microsoft Xbox 360 or a Sony Playstation 3 but does not have any credit cards with enough credit to actually buy any games made by Take-Two Interactive Software.

In other words, people working, but with a low credit score or too poor to qualify for a regular credit card.

$19,200,000 is not a lot of money. If you coordinate the effort among at least ten banks, the financial risks are very low.

I am sure people in Japan, South Korea and Brazil also want to buy a great game made by Take-Two Interactive Software. If you could apply for a Take-Two Interactive MasterCard at Discount Stores like Aeon, E-Mart or Lojas Americanas it would be very easy to sell more copies.

A partnership with Dollar General (DG), Dollar Tree (DLTR) and Family Dollar Stores (FDO) that lets you buy any game made by Take-Two Interactive Software for 10 easy weekly payments of $6 could quickly increase the sales to the levels Wall Street is expecting.

You mitigate your financial risks buying a few Take-Two Interactive Shares which of course will go up after annual sales are reported higher than what Wall Street was expecting.




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3 Comments on "Grand Theft Auto V sells over 32,500,000 copies"

  1. Alexanderp0706 April 3, 2014 at 12:46 pm -

    35.0000.0000

  2. maged June 11, 2014 at 11:17 am -

    i love gta 5

  3. keggon November 15, 2014 at 12:21 am -

    how can i play on line

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